Privacy policy
Last updated: 15 November 2026
1. Who is responsible?
PubLiga is run by Alex Juul Dormann (private individual), email: kontakt@publiga.app. Write to us if you have questions about your data.
2. What we process today
The free games on publiga.app need no account. Player names, chosen variants, win tallies and whist scores are stored only in your own browser (localStorage) on the phone you play on. They are not sent to us, and you can delete them by clearing your browser data for publiga.app.
Pub quiz with answers on phones, and shared quiz nights. If teams answer the pub quiz on their phones, we store the team name and the team's answers in a quiz room on our server so the quizmaster can see and mark them. The team's phone gets a random key (kept in the phone's browser) so it can recognise the team. If several pubs play a shared quiz night, we store the pub name the quizmaster types, plus team names and points after each round, and show them on a page to anyone who knows the night's code. We store no IP addresses or other details about the teams. Quiz rooms close after 12 hours and shared nights after 24 hours, after which the nightly clean-up deletes them, so please avoid full names as team names. If the quizmaster saves the result to PubLiga, the team names and points become part of the pub's game night (see sections 3–6).
We set one cookie, lang, which remembers whether you chose Danish or English. It is needed for the site to work as expected and is used for nothing else.
Our hosting provider records technical information when the site is visited (IP address, browser, time and which page was shown) to run and protect the site. This is deleted automatically after a short time.
We use no analytics, advertising or tracking cookies, which is why there is no cookie banner.
3. When you have an account or play as a guest
If you have an account, we process:
- Email, nickname and, if you choose, your real name and profile picture
- Your results: which nights and games you took part in, placement, points and your rating
- Which teams you are on and which pubs you follow
- Your choices about who may see your profile
If you play as a guest via QR code, we store only your nickname and results. If you do not claim them with an account, they are anonymised after 12 months. When you check in with the QR code, we also store a hashed (scrambled) version of your IP address for 30 days, so the same phone cannot check in many teams on the same night.
4. Pubs and their staff
When a pub is approved, we store the pub's name, address, company and production unit numbers (CVR and P-number in Denmark) and the name, phone and email of the owner and any helpers. We use this to confirm that the person registering the pub may represent the business, and to contact the pub. Changes staff make to results are logged, so the owner can see who did what.
If the pub buys a subscription (Pub or Pub+), payment happens in the App Store (Apple) or Google Play (Google), who are themselves responsible for the payment data. We never receive card details – only a purchase id, which plan was bought, the period, whether it renews, and which PubLiga account bought it. We use this to give the pub the right plan, and keep it as an accounting record (see section 8). The free trial month is recorded on the pub so it can only be used once.
5. Purposes and legal basis
- Providing the service (account, games, results, leaderboards): necessary to perform our agreement with you, GDPR Art. 6(1)(b).
- Public leaderboards with team names and nicknames, security and preventing misuse: our legitimate interest in running a fair and safe league, Art. 6(1)(f).
- Your real name on public lists: only if you choose it (consent), Art. 6(1)(a). You can withdraw it at any time.
- Approving pubs: our legitimate interest in making sure only real pubs and their owners have access, Art. 6(1)(f).
- Bookkeeping for paying pubs: legal obligation under the Danish Bookkeeping Act, Art. 6(1)(c).
We never store national ID numbers (such as Danish CPR numbers).
6. What others can see
By default you appear only with your nickname and team name. Your real name is shown only if you turn it on. You can set your profile to public, visible only at the pubs you play at, or private. A pub's own page shows team names, placements and ratings.
7. Who we share data with
We never sell your data. We use Hostinger to host the website and database (servers in the EU) as our data processor. If we add more processors (for example for sending emails), we will list them here. Data is stored in the EU/EEA.
8. How long we keep data
- Account data: as long as you have an account. If you delete it, your personal data is removed within 30 days. Your team's history is kept under the label "Former player".
- Guest results without an account: anonymised after 12 months.
- QR check-in (hashed IP address): deleted after 30 days.
- Quiz rooms (team names and answers): closed after 12 hours and deleted by the next nightly clean-up. Shared quiz nights (pub names, team names and points): closed after 24 hours and deleted by the next nightly clean-up.
- Pub contact details: as long as the pub uses PubLiga, and 12 months after.
- Accounting records: 5 years, as required by Danish law.
9. Your rights
You have the right to access, correct and delete your data, to restrict or object to processing, and to receive your data (data portability). Write to us and we will reply within one month. You can complain to the Danish Data Protection Agency, datatilsynet.dk, or the authority in your own country.
10. Changes
We update this policy as PubLiga changes, for example when new features arrive. The date at the top shows the latest change. We will announce bigger changes on the site or by email.